IngameDateTime_Dev > Ingame Calendar > Advance To Next Boundary

Advance To Next Boundary

Takes a date/time value and moves it forward to the next period boundary.

NOTE: If Time is already exactly on a boundary, it will be advanced one whole period.

Example:
With a standard calendar, a date/time of 18:30:59, Jan 1st 2016 advanced to period Hour would yield 19:00:00, Jan 1st 2016.

Inputs

Target
Ingame Calendar Object Reference

Time
Ingame Date Time Value Structure (by ref)

Input date/time value

Period Id
Name

ID of period boundary to advance to

Outputs

Return Value
Ingame Date Time Value Structure

Time advanced to next boundary of PeriodId