IngameDateTime_Dev > Ingame Clock > Advance Time To

Advance Time To

Advances the clock to the specified time, which must be in the future.
All registered timers in the intervening period will be triggered.
Must not be called from within a timer event handler of this clock.

Inputs

In
Exec

Target
Ingame Clock Object Reference

New Time
Ingame Date Time Value Structure (by ref)

Date/time value to which the clock should be advanced. Must be in the future relative to clock's current time.

Outputs

Out
Exec